This is somewhat known, but I'm starting to think that the scale plugin gives out an invalid scale value...
Actually I also made unity to always build fake-decorations textures at real size, and use the GLMatrix transform to scale it using the scale value given by the scale window, and the issue is still there.
This is somewhat known, but I'm starting to think that the scale plugin gives out an invalid scale value...
Actually I also made unity to always build fake-decorations textures at real size, and use the GLMatrix transform to scale it using the scale value given by the scale window, and the issue is still there.