Comment 4 for bug 1488386

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Daniel van Vugt (vanvugt) wrote : Re: [performance] Double buffering is only smooth while you're touching it

Three things I have found that solve the stuttering from premature CPU scaling on Android:

  * Don't use nesting. Having a single server architecture seems to keep it smooth.
  * Don't use double buffering (bug 1240909). Staying busy pre-rendering that third buffer keeps clocks higher and smoother.
  * Just wastefully spin a CPU core. Annoyingly, wasting power makes graphics visibly smoother.

Hopefully we can find more options.