Comment 15 for bug 977262

Revision history for this message
Gerry Boland (gerboland) wrote :

Summary I've figured out after some back-tracking - this code has been sitting in our repo for some time now:

This bug is that some 24 bit icons would show up with a ? icon. It's fixed by this MR:
https://code.launchpad.net/~aacid/unity-2d/load_24bit_pixbuf_icons_2/+merge/103311

A MR was later made to automate a test for this fix (instead of manual test):
https://code.launchpad.net/~aacid/unity-2d/load_24bit_pixbuf_icons/+merge/102471

While using the automated test, it pointed out that some 24 bit icon types would show with slightly incorrect colouring. This branch added such a troublesome icon and a fix so the test passed:
https://code.launchpad.net/~aacid/unity-2d/more_24_bit_stuff/+merge/105797
Yes this branch has some refactoring too, it was not made to be SRU specific. In testing last week, we could barely distinguish the visual change this branch performs. As a result, that branch has been reverted for now.

So the first 2 branches should be included in the SRU in my opinion.

We can later create a bug about this colouring bug, attach the fix and merge it. But right now both Albert & I are quite busy. What do you think?
-G