>Unity2D doesn't use those settings, they're Unity only. The Alt key is
>hardcoded in unfortunately. This could be made a setting if enough people
>want it. I advise opening a bug asking for the Alt key to be a dconf option,
>and hopefully we'll get to it. -G
I think I found the hard-coding in shelldeclarativeview.cpp so I'm #if-defing
it out and trying out a local build of the package to get my desktop usable
again.
On Mar 05, 2012, at 11:39 PM, Gerry Boland wrote:
>Unity2D doesn't use those settings, they're Unity only. The Alt key is
>hardcoded in unfortunately. This could be made a setting if enough people
>want it. I advise opening a bug asking for the Alt key to be a dconf option,
>and hopefully we'll get to it. -G
Thanks Gerry, I filed bug 947613
I think I found the hard-coding in shelldeclarativ eview.cpp so I'm #if-defing
it out and trying out a local build of the package to get my desktop usable
again.
Cheers.