Right now in Unity2D, for launcher with hide-mode=0 (i.e. fixed) there is no pointer barrier between the screens, so mouse can move unimpeded.
Pointer barrier only created if launcher in auto-hide mode. Marking this as Fix Released.
Right now in Unity2D, for launcher with hide-mode=0 (i.e. fixed) there is no pointer barrier between the screens, so mouse can move unimpeded.
Pointer barrier only created if launcher in auto-hide mode. Marking this as Fix Released.