In Unity 3D the transparency of Springboard is optimal, but in the 2D ones, with the same opacity as a percentage, it looks darker. According to me, it should switch from 66% to about 40% by default.
In Unity 3D the transparency of Springboard is optimal, but in the 2D ones, with the same opacity as a percentage, it looks darker. According to me, it should switch from 66% to about 40% by default.