ISO testing showed that sometimes, only on Unity 2D (so far), DBUS_STARTER_ADDRESS and DBUS_STARTER_BUS_TYPE aren't unset from the environment when starting a new software.
This breaks gedit as it's actually checking these variables for its own DBUS activation
ISO testing showed that sometimes, only on Unity 2D (so far), DBUS_STARTER_ ADDRESS and DBUS_STARTER_ BUS_TYPE aren't unset from the environment when starting a new software.
This breaks gedit as it's actually checking these variables for its own DBUS activation