With unity 5.2, the behavior from comment #1 has changed. The arrow keys work to navigate the indicator menus on one screen, but on the other the menus display at the top left corner of the screen. (Same behavior in unity as was seen in unity2d from comment #2.)
With unity 5.2, the behavior from comment #1 has changed. The arrow keys work to navigate the indicator menus on one screen, but on the other the menus display at the top left corner of the screen. (Same behavior in unity as was seen in unity2d from comment #2.)