After investigation it turns out that the BamfApplication's user_visible property is set to false for some KDE3 applications such as Kommander Editor (package kommander-kde3) which means that the launcher is not going to display it. See line 232 of libunity-2d-private/Unity2d/launcherapplicationslist.cpp:
if (!bamf_application->user_visible()) {
return;
}
It seems that the property user_visible is set to true very quickly after the signal ViewOpened is emitted but it's already too late.
After investigation it turns out that the BamfApplication's user_visible property is set to false for some KDE3 applications such as Kommander Editor (package kommander-kde3) which means that the launcher is not going to display it. See line 232 of libunity- 2d-private/ Unity2d/ launcherapplica tionslist. cpp:
if (!bamf_ application- >user_visible( )) {
return;
}
It seems that the property user_visible is set to true very quickly after the signal ViewOpened is emitted but it's already too late.