Comment 42 for bug 770283

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Ɓukasz Zemczak (sil2100) wrote : Re: [fglrx]title bar does not update on non-maximized windows

Actually, I rechecked once again and once again I see that damage events are correctly being sent for the decorations. Damage events are correct. Even forcing NotifyProperty events every time does not help - the decorations still don't get refreshed. The only way to force the decorations to be actually redrawn is recreating the GL texture for the given Pixmap. Seeing it like this, it seems that the Pixmap is correctly being updated, damage events for redrawing are correct - but the texture still has the old image. Still looking into it, but it seems to be a problem with fglrx and its GLXPixmap-related stuff.