This is probably due to the Unity 2D to LLVMpipe transition, and thus it's probably a duplicate of Bug 1021104. Please confirm this by running: > glxinfo | grep OpenGL
and pasting the output here.
This is probably due to the Unity 2D to LLVMpipe transition, and thus it's probably a duplicate of Bug 1021104. Please confirm this by running:
> glxinfo | grep OpenGL
and pasting the output here.