zdbsp 1.19+20181027+dfsg.1-3 source package in Ubuntu
Changelog
zdbsp (1.19+20181027+dfsg.1-3) unstable; urgency=medium [ Helmut Grohne ] * Non-maintainer upload. * Fix FTCBFS: Fix build/host confusion. (Closes: #928115) [ Debian Janitor ] * Bump debhelper from old 10 to 13. * Set debhelper-compat version in Build-Depends. -- Jonathan Dowland <email address hidden> Mon, 04 Nov 2019 16:35:32 +0000
Upload details
- Uploaded by:
- Debian QA Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian QA Group
- Architectures:
- any
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Noble | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
zdbsp_1.19+20181027+dfsg.1-3.dsc | 1.9 KiB | 5d4010b95494125fd61e14fd3445239bc7ea1f2c1758dc36e9876ea4e7128288 |
zdbsp_1.19+20181027+dfsg.1.orig.tar.xz | 93.6 KiB | 027261dbef41ddbb5b954dbd3b5aa7f7a66f9bc47c0af3106f8a3f890f9aa748 |
zdbsp_1.19+20181027+dfsg.1-3.debian.tar.xz | 3.3 KiB | eb0f7ff454a2e6e227f93b58b178b7448af2a73818fed891c20e2b0a39792a3d |
Available diffs
No changes file available.
Binary packages built by this source
- zdbsp: node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
- zdbsp-dbgsym: debug symbols for zdbsp