Binary package “zdbsp” in ubuntu oracular
node builder library for OpenGL-based Doom-style games
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Source package
Published versions
- zdbsp 1.19+20181027+dfsg.1-3 in amd64 (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in amd64 (Proposed)
- zdbsp 1.19+20181027+dfsg.1-4 in amd64 (Release)
- zdbsp 1.19+20181027+dfsg.1-3 in arm64 (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in arm64 (Proposed)
- zdbsp 1.19+20181027+dfsg.1-4 in arm64 (Release)
- zdbsp 1.19+20181027+dfsg.1-3 in armhf (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in armhf (Release)
- zdbsp 1.19+20181027+dfsg.1-3 in ppc64el (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in ppc64el (Proposed)
- zdbsp 1.19+20181027+dfsg.1-4 in ppc64el (Release)
- zdbsp 1.19+20181027+dfsg.1-3 in riscv64 (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in riscv64 (Proposed)
- zdbsp 1.19+20181027+dfsg.1-4 in riscv64 (Release)
- zdbsp 1.19+20181027+dfsg.1-3 in s390x (Release)
- zdbsp 1.19+20181027+dfsg.1-4 in s390x (Proposed)
- zdbsp 1.19+20181027+dfsg.1-4 in s390x (Release)