Milestoning to get this on the release team's tracker, and assigning it to myself.
I discussed this with Cody; the sanest solution is we'll keep the SVGs in the source package, and convert at build time to PNGs, which should resolve the slowdown on ARM.
Milestoning to get this on the release team's tracker, and assigning it to myself.
I discussed this with Cody; the sanest solution is we'll keep the SVGs in the source package, and convert at build time to PNGs, which should resolve the slowdown on ARM.