Comment 116 for bug 755841

Revision history for this message
In , Eugeni Dodonov (eugeni) wrote :

Just as an update from the past post.

Unfortunately, all my attempts for fixing this properly have failed so far, the hardware does not wants to collaborate with the software for inter-ring synchronization.

So the workaround I used previously still applies - I need to disable compositing and use either vaapi or gl rendering, which perform vsync'ed screen updates. This way, I see no tearing.