The main thing 8xx 2D performance needs is support for A8 destinations so that glyph accumulation doesn't take so long. I've got patches to do that, but they trigger 8xx render stability problems sooner, so I'm holding off.
The main thing 8xx 2D performance needs is support for A8 destinations so that glyph accumulation doesn't take so long. I've got patches to do that, but they trigger 8xx render stability problems sooner, so I'm holding off.