Comment 5 for bug 324292

Revision history for this message
Lele83x (lele83x) wrote :

I sent an email to the developers of Eschalon but they said it was not their fault, but the programming language's, so I sent an email to the developers of Blitzmax the programming language used for Eschalon and this was the banswer I received:

EMAIL I REICEIVED FROM BLITZMAX DEVELOPERS

Thanks, I've forwarded your email onto our developers. I'm not sure there's
much we'll be able to do, as it sounds like it's a driver-specific problem,
but it's good for us to be aware of these things all the same. If we find
out anything we'll let you know.

Blitz Research.

----- Original Message -----
From: <...>
To: <...@blitzbasic.com>
Sent: Friday, February 06, 2009 9:01 PM
Subject: [SUPPORT] blitzmax and issue with new linux intel drivers

> Dear developers
>
> I tried to contact the developers of Eschalon book 1, a game created with
> your language, about a bug with the game and the latest version of the
> intel graphics driver for linux.
>
> This is the bug i noticed them https://bugs.launchpad.net/bugs/324292
>
> The bug is a serious one and it makes games created with your language
> preatty unplayable if you own intel video cards and run linux.
>
> In the email I told them to contact the intel linux driver developers to
> solve this bug because they where directly interested in collaborating
> with other programmers to solve the bug.
>
> The developers at Eschalon answered me tough that they can't do anything
> and the programming language deals with the graphics on its own, and that
> this problem should be turned to you at blitzmax.
>
> Could it be possible for you to collaborate with intel linux driver
> developers to solve this bug ?
>
> Thanks for the attention
>
> THIS IS THE EMAIL I SENT TO BASILISK GAMES:
>
> Dear developers I'm a happy owner of your game linux versione since it
> came out.
>
> Lately I've been a lot less happy bacause with the new kernel, and the new
> versions of Ubuntu the game does not run anymore.
> I filed a bug about this and a very competent person has given me a lot of
> help on the matter.
>
> The bug is this one :
> https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/324292
>
> Please read the bug very carefully and the answers I received.
>
> He suggested the developers of the game to collaborate with the intel
> driver developers as Eric Anholt (one of the intel drivers developers)
> himself suggested on your game forums
> http://basiliskgames.com/forums/viewtopic.php?f=11&t=1951#p15771 it's all
> on the bug page anyway.
>
> This is the contact page of the driver developers
> http://intellinuxgraphics.org/feedback.html
>
> Please solve this bug, if it's not solved in the next driver release me
> and all the linux owners of intel cards won't be able to play book 2.
>
> Thanks for the attention
>
> THIS IS THE ANSWER I REICEVED FROM BASILISK GAME
>
> Thanks for the email, Lele.
>
> I hate to be someone who passes the blame around, but we really have
> nothing to do with the implementation of the OpenGL driver on Linux. You
> may want to forward this information back to the Linux guys:
>
> We use a development package called "BlitzMax". You can find it at
> http://blitzmax.com
>
> It is their development language that handles all the "grunt work" in
> setting up the Linux OpenGL driver. In our game, we simply ask for a
> graphics mode and BlitzMax makes it. If there is a problem in the way
> BlitzMax handles OpenGL initialization, then the devs at BlitzMax should
> be notified.
>
> Our current Linux development box is a PC running 32-bit Ubuntu 8.10 with
> an nVidia 8800 video card. We can only promise that the game runs fine on
> this setup when it leaves our studio. With so many different distros and
> machines out there, we simply cannot guarantee that it will run on
> anything else.
>
> Basilisk Games