Comment 1 for bug 324292

Revision history for this message
Geir Ove Myhr (gomyhr) wrote :

Hi again Axx83,

I attach the files from bug 321401 here as well for convenience. I saw
you got a reply from the Eschalon developers at
http://basiliskgames.com/forums/viewtopic.php?f=11&t=2080#p16840 :

"I'm afraid it's a known issue. Intel's current linux drivers do not
support the texture compression which the game needs. Basically,
unlike nVidia and ATI, Intel decided to put the texture compression in
software. But because the algorithm is patented, it can't be
implemented in free drivers."

I'm a bit puzzled by this. Especially since it ran well in Hardy.
While something goes wrong in mesa in the case of Intrepid, it looks
like it somewhat works for Jaunty although not very well. In this post
http://basiliskgames.com/forums/viewtopic.php?f=11&t=1951#p15771
it seems that one of the Intel driver developers, Eric Anholt, would
be happy to talk to the Eschalon developers about how they can improve
the performance. If this also results in a patch for the intel driver,
I guess that can also be included in Ubuntu.

I think the only way to get something done about this if the Echelon
developers get on the boat. It would be nice if they could comment
here, but as Eric said that it was not working working very well with
his developer's stack, this will really have to be solved upstream. I
searched for Eschalon on bugs.freedesktop.org which is where bugs for
xorg (including the Intel driver) are registered, but it didn't give
any hits. Maybe you can try and get the Eschalon developers to talk to
the Intel driver developers, and if they already did, give some
details about what the problems were and if they can be solved?

Geir Ove