(gdb) p *priv $2 = { pixmap = 0x7f79de9d5220, gpu_bo = 0x0, cpu_bo = 0x7f79dead4330, gpu_damage = 0x7f79de849421, cpu_damage = 0x0, ptr = 0x7f79d6499000, list = { next = 0x7f79dead6970, prev = 0x7f79dead6970 }, stride = 1280, clear_color = 0, source_count = 4, pinned = 0 '\000', create = 11 '\v', mapped = 0 '\000', flush = 0 '\000', shm = 0 '\000', clear = 0 '\000', header = 0 '\000', cpu = 0 '\000' }
I'll build the tree and get back to you
(gdb) p *priv
$2 = {
pixmap = 0x7f79de9d5220,
gpu_bo = 0x0,
cpu_bo = 0x7f79dead4330,
gpu_damage = 0x7f79de849421,
cpu_damage = 0x0,
ptr = 0x7f79d6499000,
list = {
next = 0x7f79dead6970,
prev = 0x7f79dead6970
},
stride = 1280,
clear_color = 0,
source_count = 4,
pinned = 0 '\000',
create = 11 '\v',
mapped = 0 '\000',
flush = 0 '\000',
shm = 0 '\000',
clear = 0 '\000',
header = 0 '\000',
cpu = 0 '\000'
}
I'll build the tree and get back to you