Comment 165 for bug 1098489

Revision history for this message
In , Chris Wilson (ickle) wrote :

(In reply to comment #132)
> I don't want to speak too soon but it seems that the latest patch fixes the
> problem.

Let it run for a day or so to be sure. The other thing that is worth checking is whether setting MAX_FLUSH_VERTICES to 2 is also stable, or 4 etc. Setting it to 1 has a major impact on performance (we are roughly an order of magnitude slower at rendering than what can be expected).