I have pushed a revised workaround to the best of my understanding to
commit 368c909b29758f996dbbdbec4d471df23f60bc04
Author: Chris Wilson <email address hidden>
Date: Sat Jul 6 22:27:44 2013 +0100
sna/gen4: Restore the flush-every-vertex w/a
This is an abhorrent workaround for some internal GPU brokenness. A
slight refinement since earlier times is the recognition that 16 is a
magic number limiting the maximum number of inflight rectangles through
the GPU.
I have pushed a revised workaround to the best of my understanding to
commit 368c909b29758f9 96dbbdbec4d471d f23f60bc04
Author: Chris Wilson <email address hidden>
Date: Sat Jul 6 22:27:44 2013 +0100
sna/gen4: Restore the flush-every-vertex w/a
This is an abhorrent workaround for some internal GPU brokenness. A
slight refinement since earlier times is the recognition that 16 is a
magic number limiting the maximum number of inflight rectangles through
the GPU.
References: https:/ /bugs.freedeskt op.org/ show_bug. cgi?id= 55500
Signed-off-by: Chris Wilson <email address hidden>