Comment 15 for bug 257419

Revision history for this message
In , Michel-tungstengraphics (michel-tungstengraphics) wrote :

(In reply to comment #5)
> I have tried to add FBTexPercent 40, but I have still got many "unable to
> allocate texture" errors with 1.5.3 X server and 6.9.0 ATI driver.

The default value is 50, so that makes the amount of texture memory available even smaller...

As for old vs. new versions of the server and driver, please attach a log file from a working and non-working case each.