Comment 59 for bug 156550

Revision history for this message
In , Jamie (jamie-redhat-bugs) wrote :

I've added some code to xscreensaver that attempts to ignore the goofier geometries, e.g., when two
rectangles overlap, it chooses the larger one; and when two rectangles intersect, it chooses the earlier
one.

Can you give me some examples of the sorts of ridiculous geometries that are likely to be encountered in
the real world, so that I can test this? I don't have access to any machines that exhibit this behavior, and
don't particularly understand what the implications of laptop/desktop/external monitors are with this new
RANDR stuff.