(In reply to comment #8)
> with both options enabled, I get this message :
Weird, the log looks fine.
> libGL error: drmMap of framebuffer failed (Cannot allocate memory)
> libGL error: reverting to (slow) indirect rendering
> but the programm continues
>
> sometimes I get:
> "Error: Could not get dma buffer... exiting"
> and the programm crashes
(In reply to comment #8)
> with both options enabled, I get this message :
Weird, the log looks fine.
> libGL error: drmMap of framebuffer failed (Cannot allocate memory)
> libGL error: reverting to (slow) indirect rendering
> but the programm continues
>
> sometimes I get:
> "Error: Could not get dma buffer... exiting"
> and the programm crashes
And these don't happen without the options?
Does using just Option "GARTSize" "32" work?