I've found a workaround here: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=305992
Launching game this way prevents pointer jump: export SDL_VIDEO_X11_DGAMOUSE=0 && urbanterror
I've found a workaround here: http:// bugs.debian. org/cgi- bin/bugreport. cgi?bug= 305992
Launching game this way prevents pointer jump: X11_DGAMOUSE= 0 && urbanterror
export SDL_VIDEO_