Ok, since everyone is using fglrx with Xgl I'm going to reassign to Xgl. Although it's really a bug in the driver that seems to make it switch to software rendering perhaps something can be done in Xgl to prevent this.
Ok, since everyone is using fglrx with Xgl I'm going to reassign to Xgl. Although it's really a bug in the driver that seems to make it switch to software rendering perhaps something can be done in Xgl to prevent this.