This is completely normal behavior -- Applications inside Xgl do OpenGL via Xgl's OpenGL library (which does have vendor = SGI). It is hardware accelerated, but also indirect at the same time. It's also sometimes quirky and will NOT run intensive games or heavy opengl apps well. This is a limitation of the xgl server
This is completely normal behavior -- Applications inside Xgl do OpenGL via Xgl's OpenGL library (which does have vendor = SGI). It is hardware accelerated, but also indirect at the same time. It's also sometimes quirky and will NOT run intensive games or heavy opengl apps well. This is a limitation of the xgl server