#0 0x0000000000434d25 in PlayReleasedEvents () at ../../dix/events.c:1188 prev = <value optimized out> qe = 0x2798730 dev = <value optimized out> pDev = <value optimized out> #1 ComputeFreezes () at ../../dix/events.c:1385 replayDev = <value optimized out> w = <value optimized out> grab = <value optimized out> dev = <value optimized out> #2 0x000000000043545b in ProcAllowEvents (client=0x1d8e530) at ../../dix/events.c:1846 time = {months = 0, milliseconds = 1900666646} mouse = 0x1b67020 keybd = <value optimized out> stuff = 0x6175470 #3 0x00000000004411a9 in Dispatch () at ../../dix/dispatch.c:431 clientReady = 0x1d202b0 result = <value optimized out> client = 0x1d8e530 nready = 0 icheck = 0x7f1490 start_tick = 35660 #4 0x0000000000421a7e in main (argc=8, argv=<value optimized out>, envp=<value optimized out>) at ../../dix/main.c:287 i = <value optimized out> alwaysCheckForInput = {0, 1}
#0 0x0000000000434d25 in PlayReleasedEvents () at ../../dix/ events. c:1188 events. c:1385 events. c:1846 dispatch. c:431 main.c: 287
alwaysCheckFor Input = {0, 1}
prev = <value optimized out>
qe = 0x2798730
dev = <value optimized out>
pDev = <value optimized out>
#1 ComputeFreezes () at ../../dix/
replayDev = <value optimized out>
w = <value optimized out>
grab = <value optimized out>
dev = <value optimized out>
#2 0x000000000043545b in ProcAllowEvents (client=0x1d8e530)
at ../../dix/
time = {months = 0, milliseconds = 1900666646}
mouse = 0x1b67020
keybd = <value optimized out>
stuff = 0x6175470
#3 0x00000000004411a9 in Dispatch () at ../../dix/
clientReady = 0x1d202b0
result = <value optimized out>
client = 0x1d8e530
nready = 0
icheck = 0x7f1490
start_tick = 35660
#4 0x0000000000421a7e in main (argc=8, argv=<value optimized out>,
envp=<value optimized out>) at ../../dix/
i = <value optimized out>