It seems that in static EvdevProcessValuators the x and y coordinates are flipped and the result written back in the valuators. I could not fully decipher what the code is doing but attached is a patch which at least roughly shows where I think the problem is.
It seems that in static EvdevProcessVal uators the x and y coordinates are flipped and the result written back in the valuators. I could not fully decipher what the code is doing but attached is a patch which at least roughly shows where I think the problem is.
Chase, any comments on this?