Here is a full backtrace:
#0 0x000000000043d7e5 in PlayReleasedEvents () at ../../dix/events.c:1188 prev = <value optimized out> qe = 0x3096340 dev = <value optimized out> pDev = <value optimized out> #1 ComputeFreezes () at ../../dix/events.c:1385 replayDev = <value optimized out> w = <value optimized out> grab = <value optimized out> dev = <value optimized out> #2 0x000000000043df1b in ProcAllowEvents (client=0x2965480) at ../../dix/events.c:1846 time = {months = 0, milliseconds = 18270373} mouse = 0x2544b90 keybd = <value optimized out> stuff = 0x2f426a0 #3 0x000000000042e2a9 in Dispatch () at ../../dix/dispatch.c:431 clientReady = 0x26e75d0 result = <value optimized out> client = 0x2965480 nready = 0 icheck = 0x7f1410 start_tick = 5560 #4 0x0000000000421a7e in main (argc=1, argv=<value optimized out>, envp=<value optimized out>) at ../../dix/main.c:287 i = <value optimized out> alwaysCheckForInput = {0, 1}
Here is a full backtrace:
#0 0x000000000043d7e5 in PlayReleasedEvents () at ../../dix/ events. c:1188 events. c:1385 events. c:1846 dispatch. c:431 main.c: 287
alwaysCheckFor Input = {0, 1}
prev = <value optimized out>
qe = 0x3096340
dev = <value optimized out>
pDev = <value optimized out>
#1 ComputeFreezes () at ../../dix/
replayDev = <value optimized out>
w = <value optimized out>
grab = <value optimized out>
dev = <value optimized out>
#2 0x000000000043df1b in ProcAllowEvents (client=0x2965480) at ../../dix/
time = {months = 0, milliseconds = 18270373}
mouse = 0x2544b90
keybd = <value optimized out>
stuff = 0x2f426a0
#3 0x000000000042e2a9 in Dispatch () at ../../dix/
clientReady = 0x26e75d0
result = <value optimized out>
client = 0x2965480
nready = 0
icheck = 0x7f1410
start_tick = 5560
#4 0x0000000000421a7e in main (argc=1, argv=<value optimized out>, envp=<value optimized out>) at ../../dix/
i = <value optimized out>