> A link from your link suggests that a PulseAudio alsa-plugin fix may be in
> Ubuntu 11.10 that addresses buffer underrun issues. This is a good thing, but
> does mean that those stuck on other Ubuntu versions (or non-Ubuntu distros
> using older PulseAudio versions) may still have issues with Wine + pulseaudio.
I'm interested to an answer to the above question as well...
For the record, I'm on Debian Sid and I'm still experiencing sound issues with wine + pusleaudio, which makes most games hard to enjoy (or to play at all, in some cases).
> A link from your link suggests that a PulseAudio alsa-plugin fix may be in
> Ubuntu 11.10 that addresses buffer underrun issues. This is a good thing, but
> does mean that those stuck on other Ubuntu versions (or non-Ubuntu distros
> using older PulseAudio versions) may still have issues with Wine + pulseaudio.
I'm interested to an answer to the above question as well...
For the record, I'm on Debian Sid and I'm still experiencing sound issues with wine + pusleaudio, which makes most games hard to enjoy (or to play at all, in some cases).