Comment 379 for bug 371897

Revision history for this message
In , Raymond (superquad-vortex2) wrote :

(In reply to comment #269)
> Here (Ubuntu 10.10 64bit), "The Elder Scrolls - Oblivion" is also affected by
> this bug. Without WinePulse, there is no possibility to get sound in the game's
> menu and when loading a previously saved game. Strangely sound works with ALSA,
> when a new game is started, but this is not sufficient.

since pulseaudio cannot be removed in ubuntu 10.10 anymore, winealsa is using pulse device instead of dmix/dsnoop.

may be there is some impact on wine using pulse plugin when PA no longer reported underrun

http://git.alsa-project.org/?p=alsa-plugins.git;a=commit;h=c20d516e229620129ee20175d8fee8511cc3a4bd

may be this game also need multiple waveoutopen similar to lemmix bug#22880

bug#19523

can you open bug and provide wine log with WINEDEBUG=+wave when you using winealsa ?