With gstreamer1.0-plugins-good:i386 removed and gstreamer1.0-plugins-good:amd64 present, iji.exe crashes for me (null pointer dereference). Reinstalling gstreamer1.0-plugins-good:i386 makes it work again.
I haven't really taken things apart here in detail, but the game should have its audio codecs in-process, and since it's a 32-bit executable, it needs the i386 versions of both libwine and gstreamer1.0-plugins-good.
I am not suggesting any cross-architecture dependencies, such as having libwine:amd64 depend on gstreamer1.0-plugins-good:i386.
$ dpkg --print- architecture
amd64
With gstreamer1. 0-plugins- good:i386 removed and gstreamer1. 0-plugins- good:amd64 present, iji.exe crashes for me (null pointer dereference). Reinstalling gstreamer1. 0-plugins- good:i386 makes it work again.
I haven't really taken things apart here in detail, but the game should have its audio codecs in-process, and since it's a 32-bit executable, it needs the i386 versions of both libwine and gstreamer1. 0-plugins- good.
I am not suggesting any cross-architecture dependencies, such as having libwine:amd64 depend on gstreamer1. 0-plugins- good:i386.