Comment 19 for bug 1698261

Revision history for this message
In , Rfjdomingues (rfjdomingues) wrote :

(In reply to Evren from comment #14)
> Here, https://us.battle.net/forums/en/starcraft/topic/20754425833 Blizzard
> dev suggests checking/allowing StarCraft.exe on the firewall using the
> following command. (ClientSdkFirewallHelper.exe should be within the same
> folder with StarCraft.exe)
>
> "ClientSdkFirewallHelper.exe -allow [Path to starcraft.exe]"

I think you've got it wrong, the DEV asked a user to download and run a different utility than the one present in the game folder (same name, different files ~400kb vs ~250kb). I ran it and it simply added both starcraft.exe and mdnsresponder.exe to the Windows firewall. When I run the game, the pop up doesn't show anymore but the problem still remains.

I deleted starcraft.exe and mdnsresponder.exe entries from the firewall whitelist, and I ran StarCraft from the USB drive. The popup appears, I press OK but nothing is added to the firewall. The moment I select a gateway and try to login I get a message from the Windows Firewall asking to add StarCraft to the whitelist. mdnsresponder.exe is not whitelisted but the game still runs.

> If this solves your popup and delay issue on Windows 8.1 we may narrow the
> issue to Firewall call. What I am thinking that, once you enter the
> multiplayer menu, ClientSdkFirewallHelper gets fired but unable to return
> immediately causing a timeout and delay for the main StarCraft.exe process.
> And following that for each subsequent action, called again..and again
> waiting for a timeout to continue.

It may be worth noting that while the text is not rendered, the starcraft doesn't lock. I can't still go back in the menus.