Comment 88 for bug 1549455

Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Shorter version:

mir_proving_server from lp:mir - GLES v2 works:

[2016-05-27 12:02:05.879585] GLRenderer: EGL vendor: Mesa Project
[2016-05-27 12:02:05.879710] GLRenderer: EGL version: 1.4 (DRI2)
[2016-05-27 12:02:05.880050] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2
[2016-05-27 12:02:05.880215] GLRenderer: GL vendor: Intel Open Source Technology Center
[2016-05-27 12:02:05.880357] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M
[2016-05-27 12:02:05.880432] GLRenderer: GL version: OpenGL ES 2.0 Mesa 11.2.0
[2016-05-27 12:02:05.880492] GLRenderer: GLSL version: OpenGL ES GLSL ES 1.0.16
[2016-05-27 12:02:05.880664] GLRenderer: GL max texture size = 2048
[2016-05-27 12:02:05.880767] GLRenderer: GL framebuffer bits: RGBA=8888, depth=0, stencil=0

mir_proving_server from lp:mir with desktop OpenGL (-DMIR_SERVER_LIBGL=libGL):

[2016-05-27 12:03:13.811224] GLRenderer: EGL vendor: Mesa Project
[2016-05-27 12:03:13.811352] GLRenderer: EGL version: 1.4 (DRI2)
[2016-05-27 12:03:13.811413] GLRenderer: EGL client APIs: OpenGL OpenGL_ES OpenGL_ES2
[2016-05-27 12:03:13.811784] GLRenderer: GL vendor: Intel Open Source Technology Center
[2016-05-27 12:03:13.811880] GLRenderer: GL renderer: Mesa DRI Intel(R) Pineview M
[2016-05-27 12:03:13.812004] GLRenderer: GL version: 1.4 Mesa 11.2.0
[2016-05-27 12:03:13.812241] GLRenderer: GLSL version: 1.20
[2016-05-27 12:03:13.813381] GLRenderer: GL max texture size = 2048
[2016-05-27 12:03:13.813769] GLRenderer: GL framebuffer bits: RGBA=8888, depth=0, stencil=0