So what's happening here is that you tell the sensors that the phone would be in landscape position (by shaking it), but you have an app focused which forces the shell to stick with portrait. Then, you start an app that supports landscape and unity will do what you asked it for, rotating to landscape.
So what's happening here is that you tell the sensors that the phone would be in landscape position (by shaking it), but you have an app focused which forces the shell to stick with portrait. Then, you start an app that supports landscape and unity will do what you asked it for, rotating to landscape.