A simple qmlscene leaks, too (obviously slower), see for example:
Rectangle { gradient: Gradient { GradientStop { position: 0.0 SequentialAnimation on color { loops: Animation.Infinite ColorAnimation { from: "DeepSkyBlue"; to: "#0E1533"; duration: 5000 } ColorAnimation { from: "#0E1533"; to: "DeepSkyBlue"; duration: 5000 } } } GradientStop { position: 1.0 SequentialAnimation on color { loops: Animation.Infinite ColorAnimation { from: "SkyBlue"; to: "#437284"; duration: 5000 } ColorAnimation { from: "#437284"; to: "SkyBlue"; duration: 5000 } } } } }
A simple qmlscene leaks, too (obviously slower), see for example:
Rectangle {
SequentialAn imation on color {
loops: Animation.Infinite
ColorAnimation { from: "DeepSkyBlue"; to: "#0E1533"; duration: 5000 }
ColorAnimation { from: "#0E1533"; to: "DeepSkyBlue"; duration: 5000 }
SequentialAn imation on color {
loops: Animation.Infinite
ColorAnimation { from: "SkyBlue"; to: "#437284"; duration: 5000 }
ColorAnimation { from: "#437284"; to: "SkyBlue"; duration: 5000 }
gradient: Gradient {
GradientStop {
position: 0.0
}
}
GradientStop {
position: 1.0
}
}
}
}