Unity: auto-hide using mouse reveals launcher inconsistently
Bug #965643 reported by
Kasper Holst
This bug affects 10 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Confirmed
|
Medium
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
Medium
|
Unassigned |
Bug Description
With Unity 5.8 and auto-hide on, the launcher is being revealed inconsistenly when mouse is used.
Expected Behaviour:
Every time I move the mouse cursor to the left side of the screen, the launcher must be revealed.
What actually happens:
When I move the mouse cursor to left side of the screen the launcher is not being revealed all the time. Sometimes I must touch the left side several times before its shown and other times the Launcher is being revealed normally.
Attached is a video screencast showing the behaviour.
I'm using Ubuntu precise (development branch), release 12.04.
unity 5.8.0-0ubuntu1
compiz 1:0.9.7.2-0ubuntu1
Changed in unity: | |
importance: | Undecided → Medium |
Changed in unity: | |
status: | New → Confirmed |
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Thank you for reporting this bug. The video you attached has a lower frame rate due to which it is not clearly visible to see the response of the launcher.
However, here is how it is supposed to work. On moving the mouse cursor to the left side will reveal a shadow line as you can see in the video. However to actually make the launcher appear, you need to push (apply pressure) against it. This is to avoid any false revealing of the launcher. If this behaviour is not what you experience then please comment again.