It's a good thing that the launcher is displayed on both displays by default, but pointer barrier make no sense if the launcher is always visible.
I usually take a browser window in the secondary monitor and IDE and other windows in the primary monitor, I frequently move pointer from one monitor to the other one and I find "stickyness" really annoying!
It's a good thing that the launcher is displayed on both displays by default, but pointer barrier make no sense if the launcher is always visible.
I usually take a browser window in the secondary monitor and IDE and other windows in the primary monitor, I frequently move pointer from one monitor to the other one and I find "stickyness" really annoying!