This is the stacktrace I got today for this issue... It looks like an inconsistency in dee_model, since in ResultRenderer::Preload we set the renderer, but that value is null few lines below when we get it trough row.renderer<TextureContainer*>()
The crash happens since container is NULL and it can be worked around by checking that value.
This is the stacktrace I got today for this issue... It looks like an inconsistency in dee_model, since in ResultRenderer: :Preload we set the renderer, but that value is null few lines below when we get it trough row.renderer< TextureContaine r*>()
The crash happens since container is NULL and it can be worked around by checking that value.