Comment 5 for bug 754337

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cosmix (cosm7x) wrote :

By design? This is poor.

The global menu is broken in Natty even on a single display (viz. incoherent behaviour of the global menu depending on window focus, maximised windows etc.). There are several edge cases which are problematic right now, to put it mildly. Still, I always considered those to be implementation issues that would be solved in the near future, rather than design issues.

To duplicate the indicators/global menu on multiple displays, however, if not a bug, is a major design issue that betrays complete ignorance of basic HCI principles and negates the very reason Unity has a global menu in the first place (as opposed to individual application menus). Multiple global menus/indicators are confusing and dysfunctional and fly in the face of usability, simplicity and elegance that Unity is supposed to bring to the desktop.

I understand you may think otherwise, and it'd be disappointing if you did, but if poor 'feature' really is by design (and not by accident), then I suppose you should take my comment as a strong opinion against it.