Didier, aha interesting. So the next question is if it is a coding error in the unity plugin, or a fault in the driver that unity simply exercises. We probably should rule out a coding error first, before bothering NVIDIA about it, or gain a better understanding of what in the driver is causing the trouble.
The next step might be to try to narrow down to a test case, such as a stripped down unity with just the code present that leads to the bug.
Didier, aha interesting. So the next question is if it is a coding error in the unity plugin, or a fault in the driver that unity simply exercises. We probably should rule out a coding error first, before bothering NVIDIA about it, or gain a better understanding of what in the driver is causing the trouble.
The next step might be to try to narrow down to a test case, such as a stripped down unity with just the code present that leads to the bug.