As far as i understand, workspaces were meant to achieve two things:
1. Grouping applications (into activities or tasks).
2. Reduce clutter with many open applications.
Hiding only the "running" emblems takes care of 1, but not 2. The launcher WILL clutter up. Hiding non-pinned applications will act basically the same as classic gnome and solves both.
If this is a design choice, then I'm interested to know what the unity team mean workspaces are for.
As far as i understand, workspaces were meant to achieve two things:
1. Grouping applications (into activities or tasks).
2. Reduce clutter with many open applications.
Hiding only the "running" emblems takes care of 1, but not 2. The launcher WILL clutter up. Hiding non-pinned applications will act basically the same as classic gnome and solves both.
If this is a design choice, then I'm interested to know what the unity team mean workspaces are for.