In Unity 2D, the workspace switcher falls back to the Compiz window picker (from the Scale add-on). I believe this is the logical and desired behaviour. But whatever is decided on the issue, Unity 2D and Unity proper should behave consistently.
In Unity 2D, the workspace switcher falls back to the Compiz window picker (from the Scale add-on). I believe this is the logical and desired behaviour.
But whatever is decided on the issue, Unity 2D and Unity proper should behave consistently.