Unity does support the Shift modifier to go back in both Alt+Tab and Alt+` (or Alt+~ in your keyboard), but only after you've opened the view with the normal keybinding (i.e. without shift). This actually seems to me the same behavior of Firefox (the "shift" version of the key binding only works after that you've initialized the switcher first).
Unity does support the Shift modifier to go back in both Alt+Tab and Alt+` (or Alt+~ in your keyboard), but only after you've opened the view with the normal keybinding (i.e. without shift). This actually seems to me the same behavior of Firefox (the "shift" version of the key binding only works after that you've initialized the switcher first).