Section bullets are hard to discover and confusing, in both unity 7 and 8.
Unity7+8: A small set of applications/icons are shown under each heading making it look like that heading is already fully expanded. Result: The user never thinks to tap on the heading (like "Installed") again to see more apps/icons.
Unity 8: Arrows next to headings are misleading:
Collapsed: Heading v
Expanded: Heading ^
Again, the down arrow suggests the list is already fully expanded so users don't think to tap on it again to further expand the list. Many people will expect the more familiar convention:
Collapsed: Heading >
Expanded: Heading v
Section bullets are hard to discover and confusing, in both unity 7 and 8.
Unity7+8: A small set of applications/icons are shown under each heading making it look like that heading is already fully expanded. Result: The user never thinks to tap on the heading (like "Installed") again to see more apps/icons.
Unity 8: Arrows next to headings are misleading:
Collapsed: Heading v
Expanded: Heading ^
Again, the down arrow suggests the list is already fully expanded so users don't think to tap on it again to further expand the list. Many people will expect the more familiar convention:
Collapsed: Heading >
Expanded: Heading v