Comment 4 for bug 1061487

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Swâmi Petaramesh (swami-petaramesh) wrote : Re: [Quantal B2] [Regression] Flashing-blinking-fuzzy windows border

Rather than "shadowed", I should use the word "transparency", i.e. everything in Unity that has a transparency effect gets temporarily replaced with a rectangular zone that shows flashy/fuzzy artifacts, and this apparently happens when the system is under heavy load - not heavy graphical load, but heavy CPU/disk load...