Comment 43 for bug 1025535

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Daniel van Vugt (vanvugt) wrote :

It's compiz occlusion rules: any window (including the desktop) that is non-opaque does not count in occlusion detection. All windows get painted back to front regardless (including translucent ones). Occlusion detection is just used to eliminate any hidden behind fully opaque windows.

That all said, this bug sounds like unityshell isn't following the intended compiz plugin behaviour.