We don't do anything special connectivity wise on unity8, i've checked and we call scope.preview() again the second time so if it's not working (that i checked it does not) it must be some of the lower layers getting confused.
Pinging some people about it.
We don't do anything special connectivity wise on unity8, i've checked and we call scope.preview() again the second time so if it's not working (that i checked it does not) it must be some of the lower layers getting confused.
Pinging some people about it.