We can always move/resize a "normal" window, but when a window (like the u-c-c) exceeds the screen boundaries, the window manager will place it in a predefined position and will ignore the program's request.
@yahoe.001: you could also use alt + drag to move the window to a position where the slider is visible :)
The proposed branch clamps the UI scale to a more reasonable value.
The solution in https:/ /bugs.launchpad .net/unity- control- center/ +bug/1296978/ comments/ 6 could not be implemented for the following reason:
We can always move/resize a "normal" window, but when a window (like the u-c-c) exceeds the screen boundaries, the window manager will place it in a predefined position and will ignore the program's request.
@yahoe.001: you could also use alt + drag to move the window to a position where the slider is visible :)